Skip to main content

Javascript ECMAScript6 New Feature

Arrow functions 




I think that an arrow functions are one of the best features of ECMAScript 6, excluding class-es and OOP programming at all.
It has really very helpful and useful syntax for scripting language. So let’s check it out:


Syntax

    //Function with no parameters:
    () => { statements } ]

    //Function with single parameter:
    singleParam => { statements }

    //Function with one and more parameter:
    (param1, param2, …, paramN) => { statements }
   
    //Function with simple return statement:
    n => n*2

How did it look in ECMASript 5?

    //Function with no parameters:
    function() { statements }

    //Function with single parameter:
    function( singleParam ) { return statements }

    //Function with one and more parameter:
    function (param1, param2, …, paramN) { return statements }
   
    //Function with simple return statement:
    function(n){return n*2}


Use case

love the syntax of arrow functions in ECMAScript 6! I always asked myself a question why do I need to write word ‘function’ all the time. And now I don’t have to.
Let’s see some examples:
    square = n=>n*n;
    square(5); //25
This is simple function that returns square of number passed as a parameter. Isn’t it pretty?
In ECMAScript 5 it should be written like this:
    function square(n){ return n*n }
But to understand where the new syntax is really helpful, let’s look at injected functions:
    //ECMAScript 6:
    list.map(item => item*2)
   
    //instead of ECMAScript 5:
    list.map(function(item){return item*2})
    //ECMAScript 6:
    {
        list.forEach(n => {
            if(n>0){
                list2.push(n)
            }
        })
    }
   
    //instead of ECMAScript 5:
    (function(){
        list.forEach(function(n){
            if(n>0){
                list2.push(n)
            }            
        })
    }()   
Don’t you see that ECMAScript 6 is more about program you wrote, not about syntax of it!
* In last example in ECMAScript 6 I used a block-scope, in ECMAScript 5 only function was block scoped. Read more about block-scopes in ECMAScript 6 here:


Comments

Popular posts from this blog

Claims Class For security in .NET4.5 with C#

What is Claim ? A claim in the world of authentication and authorization can be defined as a statement about an entity, typically a user. A claim can be very fine grained: Ram is an admin Ram’s email address is Ram@yahoo.com Ram lives in Mumbai Tom’s allowed to view sales figures between 2009 and 2012 Tom’s allowed to wipe out the universe Claims originate from a trusted entity other than the one that is being described. This means that it is not enough that Tom says that he is an administrator. If your company’s intranet runs on Windows then Tom will most likely figure in Active Directory/Email server/Sales authorisation system and it will be these systems that will hold these claims about Tom.  The idea is that if a trusted entity such as AD tells us things about Tom then we believe them a lot more than if Tom himself comes with the same claims . This external trusted entity is called an  Issuer . The KEY in the key-value pairs is called a  Type  and the VALUE in the

Paytm integration

How to integrate Paytm to asp.net site   You will need to create an Checksum on your server. Kindly refer the dll file for the attachment.  Usage of CheckSum API: ·         Add provided “paytm.dll” as a “Reference” in your project. ·         Import namespace “paytm” in your Class with statement “using paytm”. ·         Now Generate CheckSum API as well as Verify CheckSum API are available as follows: o   String CheckSum.generateCheckSum(String masterKey, Dictionary<String, String> parameters) o   Boolean CheckSum.verifyCheckSum(String masterKey, Dictionary<String, String> parameters, StringcheckSum) ·         For Generating CheckSum, use following snippet code: String masterKey = “merchantKey” ; Dictionary<String, String> parameters = new Dictionary<string, string>(); parameters.Add("CHANNEL_ID", "WEB"); parameters.Add("TXN_AMOUNT", "1"); String checkSum = CheckSum.generateCheckSum(masterKey, parameters); ·        

Design Patterns

                                                      Design pattern 1. Factory Design Pattern  In Factory pattern, we create object without exposing the creation logic to the client and refer to newly created object using a common interface. Step 1 Create an interface IShape.cs public interface I Shape { void draw (); } Step 2 Create concrete classes implementing the same interface. Rectangle.cs public class Rectangle : I Shape { @Override public void draw () { C onsole.WriteLine ( "Inside Rectangle::draw() method." ); } } Square.cs public class Square : I Shape { @Override public void draw () { C onsole.WriteLine ( "Inside Square::draw() method." ); } } Circle.cs public class Circle : I Shape { @Override public void draw () { C onsole.WriteLine ( "Inside Circle::draw() method." ); } } Step 3 Create a Factory to gen